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52
maze_code/maze_func_path.cpp
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52
maze_code/maze_func_path.cpp
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#include<iostream>
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#include<string>
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#include<vector>
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#include"eyebot++.h"
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#include"maze_func.h"
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#include"maze_parameter.h"
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using namespace std;
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/*---解迷宫路径到path数组函数---*/
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void build_path(int i, int j, int len, int *path, int *copy_wall)
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{
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int k;
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int size_x = mark.size();
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int size_y = mark[0].size();
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for (k = len -1; k >= 0; k--)
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{
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if (i > 0 && ! copy_wall[i][j][1] && map[i-1][j] == k) //前一个单位的东面是当前格,即当前格子的左侧为上一个格子
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{
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i--;
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path[k] = 3;
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}
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else if (i < size_x - 1 && ! copy_wall[i+1][j][1] && map[i+1][j] == k) //前一个单位的西面是当前格,即当前格子的右侧为上一个格子
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{
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i++;
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path[k] = 1;
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}
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else if(j > 0 && ! copy_wall[i][j][0] && map[i][j-1] == k) //前一个单位的北面是当前格,即当前格子的下侧为上一个格子
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{
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j--;
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path[k] = 0;
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}
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else if (j < size_y - 1 && ! copy_wall[i][j+1][0] && map[i][j+1] == k) //前一个单位的南面是当前格,即当前格子的上侧为上一个格子
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{
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j++;
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path[k] = 2;
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}
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else
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{
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LCDPrintf("ERROR");
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}
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}
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}
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/*---通过path数组移动到目标点函数---*/
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void drive_path(int len, int *path)
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{
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for(i = 0; i < len; i++)
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{
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go_to(path[i]);
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}
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}
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